Starveil, the sci-fi fantasy online multiplayer RPG I worked on with Sukkoy is now open source. Code is licensed under the MIT license while assets are licensed under CC BY-SA 4.0. The repository can be found here.
Read more
I want to start writing here a lot more as I have thoughts™ and I want to share them. To that end, there have been some changes made on this blog, yet again.
Read more
TL:DR: I released a Pirate themed emoji pack, you can download it on GitHub. 
Read more
It’s been two years since I have started a very ambitious project with my friend, Sukkoy. We have set out to make an online game, a little MMORPG, just to see if we could. That project has turned into Starveil.
Read more
For a while now, I’ve had some thoughts on the Steam Deck and what it means for Linux. After some discussions about it in various places, I thought it’s finally time to put the thoughts down on (digital) paper.
Read more
Isleward, the open-source MMORPG I am working on with @bigbadwofl, is growing and with it grow the server hardware demands. This post describes the infrastructure I’ve put in place for our indie MMORPG as of the v0.9.0 release in mid-May.
Read more
Well, sort of. Decided to refresh the look and the name of the blog a bit and make it more tech aligned, since that’s what the posts are mostly about anyway.
Read more
It’s December 2020 and the last post on this blog was in February 2019, I am clearly bad at this whole blog thing. But I made a thing and I want to tell you about it.
Read more
Isleward’s infrastructure has changed. I wrote a new post about it which you can read here.
Read more
I have an issue with the roguelike (and to an extent roguelike-like and roguelite) genre. More specifically, I have an issue with the name of the genre.
Read more
Isleward’s infrastructure has changed. I wrote a new post about it which you can read here.
Read more
Yes, I borrowed the title from Mr. Robot.
init 6
basically tells the system to reboot and that’s what this is, a reboot of my blog.
Read more